In Build Mode, players can create their own arenas, platforms and combat areas using blocks. The goal is an editor that is easy to understand while still offering creative freedom.
Game overview
The game behind BrickHub
BrickHub combines a block-based Build Mode with fast multiplayer matches. Players create their own maps, test them together and later use them for shooter rounds.
Build Mode
Build your own maps
Status: core functions in progress
Play Mode
Play on created maps
Play Mode will turn created maps into playable matches. Players spawn on placed spawn points, fight each other and use the custom environment as their arena.
Planned after Build Mode foundations
Multiplayer
Build and play together
Multiple players will be able to work on maps together. Placed and removed blocks are synchronized and visible to connected players.
Server-based with dedicated infrastructure
Gameplay core
BrickHub is built around two main areas: creating and playing. Maps are created in Build Mode and used for matches in Play Mode. This allows players to design, improve and test their own arenas with friends.
- Map creation with selectable size, height, material and environment
- Block-based building with a clear grid structure
- Saving and loading custom maps
- Multiplayer synchronization for placed and removed blocks
- Join system with snapshot loading of the current map state
- Later use of maps for shooter matches
Planned game systems
Build, test, improve
Create maps, test layouts and prepare them for later multiplayer matches.
Shooter foundations
Weapons, hit detection, health, armor and respawn systems are planned as the basis for Play Mode.
Friends & playing together
Friends, presence status and group features are prepared for future multiplayer sessions.