BrickHub Create · Connect · Compete
Official Project

BrickHub – build, connect, play

An independently developed online game with launcher, backend, map editor and multiplayer systems. Create your own maps, prepare playable modes and later play with friends on registered community maps.

Independent original developmentPC · Windows
Game
Brick shooter action

BrickHub combines custom map creation with fast multiplayer matches. Players will be able to compete against each other on registered maps.

Planned: Team Battle, Free Battle, objective modes and custom match rules.
Build Mode
Map editor with functional objects

Create maps with blocks, place team spawn points and prepare maps for specific game modes. Map validation automatically detects supported modes.

Current: team spawns, limits, save/load and mode detection.
Launcher
BrickHub Launcher & updates

The launcher handles login, versions, downloads, updates and repair tools. Files are checked automatically and re-downloaded when needed.

Current version: 0.2.0 Alpha.
Development progress
The following values show the current internal development status of individual BrickHub systems. These are estimates and may change during development.
Launcher98%
Backend85%
Build Mode85%
Play Browser75%
Game Modes35%
Combat20%
Steam Release65%
News & Updates
July 2026
Website & privacy pages updated
The legal and information pages were updated to better reflect the current BrickHub project state, including website, launcher, account, Steam linking, friends, chat, presence and map data processing.
July 2026
Play Room Create and join flow improved
Room creation, loading screens, map preparation and spawn timing were improved so players enter sessions only after the required world data is available.
June 2026
Build objects and interaction systems expanded
More functional build objects, interactable objects and decoration assets were prepared for the map editor and future play modes.
May 2026
Play Room System & Map Browser expanded
The Play Map Manager was integrated. Maps can now be selected through a dedicated overview with creator display, selection states and dynamic filtering by supported game modes.
May 2026
Game mode validation for custom maps
Maps now automatically check which game modes are supported. Team Battle is unlocked through complete red and blue team spawns, while Free Battle is unlocked through complete green spawns.
April 2026
Build Mode significantly expanded
Saving, loading, multiplayer synchronization and snapshot-based joining were improved to create a more stable foundation for custom maps.